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imagine.config
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Text File
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1989-04-07
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6KB
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215 lines
# Misc. Stuff
PPTH "" # path for Imagine.pic
EDIT "" # text editor to use for "Edit Movie"
QUIK "HAM8" # quickrender preset name
QURM "Scanline" # quickrender rendering method
QUFF "ILBM-24" # quickrender file format
QPTH "RAM:" # path for quickrender pic
PSDR "sys:fonts" # Postscript font directory
LOAD T # flag - load all modules
LACE T # flag - interlace editors
GRON T # flag - grid on/off
BWLN T # flag - do lines in "B & W Shade"
COLN F # flag - do lines in "Color Shade"
WARN F # flag - warn about unsaved changes
WRNO F # flag - warn about overwriting existing object files
SREV F # flag - reverse lenses in 3D stereo
FRUN F # flag - free undo info before quickrender
FRCP T # flag - free copy/paste info before quickrender
FRMV T # flag - free editor "movie" before quickrender
FRPV F # flag - free persp view info after screen update
GNEW T # initial "Generate New ..." button state
DITH F # initial "Auto Dither" button state
USFC T # initial "Use Firecracker" button state
OPAL F # use OpalVision, not Firecracker
USAA T # use AA chip set if available
BGRD 555 # background color
FGRD 000 # edge color
REQC e92 # requester & gadgets color (bounding box & drag points)
BVLB fc7 # bright bevel color (points & group lines)
BVLD b62 # dark bevel color (selected objects edges & points)
GRID 666 # grid color
PICK 66f # picked edge color
PPNT f66 # picked point color
SPCK c6f # selected picked edge
SPPT ff6 # selected picked point
BWLC fff # line color in "B & W Wire/Shade"
COLC fff # line color in "Color Shade"
STAR 888 # star color in "Trace" and "Scanline"
COL0 000 # "color 0" RGB value for stills
QSKY 404040 # "Quickrender" background color
GENC 010101 # "genlock" color for non-Amiga IFFs
NUMS 3 # number of screens to use in Make Movie
EDLE 255 # anti-aliasing threshold
RSDP 8 # "resolve depth" (multiple reflections)
GNDN 16 # # of divisions in ground
OCTD 6 # # levels in oct-tree (6 max)
GNDS 1024.000 # ground size
SCRL 0.750 # scroll percantage (of screen width/height)
GSIZ 20.000 # initial grid size
QINT 170.000 # "Quickrender" light intensity
EYES 0.200 # 3D Stereo Eye separation
OTRL -1 # max oct-tree RAM in KBytes (or -1)
OTFL 40 # min free RAM after oct-tree (Kb) (or -1)
# Rendering Presets
PSET HAM,320,256,18,17,HAM
PSET HAM Overscan,352,281,18,17,HAM
PSET HAM Quarterscreen,160,128,18,17,HAM
PSET Laced HAM,320,512,36,17,HAM|LACE
PSET Laced HAM Overscan,352,562,36,17,HAM|LACE
PSET Laced HAM Quarterscreen,160,256,36,17,HAM|LACE
PSET Lores,320,256,18,17
PSET Lores Overscan,352,281,18,17
PSET Lores Quarterscreen,160,128,18,17
PSET Hires,640,512,18,17,HIRES|LACE
PSET Hires Overscan,704,562,18,17,HIRES|LACE
PSET Hires Quarterscreen,320,256,18,17,HIRES|LACE
PSET DCTV,736,566,18,17,HIRES|LACE
PSET DCTV,736,482,6,7,HIRES|LACE
PSET HAM8,320,256,18,17,AAcs|HAM
PSET Hires8,640,400,6,7,AAcs|HIRES|LACE
PSET Laced HAM8,320,400,12,7,AAcs|HAM|LACE
PSET Hires HAM8,640,400,6,7,AAcs|HAM|HIRES|LACE
# Function Keys
FD01 650 # Pick Select
FD02 660 # Unpick Select
FD03 670 # Unpick Last
FD04 581 # Add Axis
FD05 584 # Add Primitive
FD06 4e1 # Pick Method: Click
FD07 390 # Attributes Requester
FD08 4e2 # Pick Method: Drag Box
FD09 4e3 # Pick Method: Lasso
FD10 4d1 # Magnetism On/Off
FD11 650 # Pick Select
FD12 660 # Unpick Select
FD13 670 # Unpick Last
FD14 150 # Action Editor
FD15 190 # Preferences Editor
FD16 110 # Project Editor
FD17 160 # Font Editor
FD18 120 # Forms Editor
FD19 130 # Cycle Editor
FD20 140 # Stage Editor
FF13 150 # Font Editor
FF14 150 # Action Editor
FF15 190 # Preferences Editor
FF16 110 # Project Editor
FF17 120 # Detail Editor
FF19 130 # Cycle Editor
FF20 140 # Stage Editor
FC14 150 # Action Editor
FC15 190 # Preferences Editor
FC16 110 # Project Editor
FC17 120 # Detail Editor
FC18 130 # Forms Editor
FC20 140 # Stage Editor
FS01 540 # Pick Select
FS02 550 # Unpick Select
FS03 560 # Unpick Last
FS11 540 # Pick Select
FS12 550 # Unpick Select
FS13 560 # Unpick Last
FS14 150 # Action Editor
FS15 1a0 # Preferences Editor
FS16 110 # Project Editor
FS17 120 # Detail Editor
FS18 130 # Forms Editor
FS19 140 # Cycle Editor
FA13 160 # Font Editor
FA15 1a0 # Preferences Editor
FA16 110 # Project Editor
FA17 120 # Detail Editor
FA18 130 # Forms Editor
FA19 140 # Cycle Editor
FA20 150 # Stage Editor
FP01 650 # Pick Select
FP02 660 # Unpick Select
FP03 670 # Unpick Last
FP04 380 # Add Axis
FP06 461 # Pick Method: Click
FP07 5b0
FP08 462 # Pick Method: Drag Box
FP09 463 # Pick Method: Lasso
FP11 650 # Pick Select
FP12 660 # Unpick Select
FP13 670 # Unpick Last
FP14 160 # Action Editor
FP15 190 # Preferences Editor
FP16 110 # Project Editor
FP17 120 # Detail Editor
FP18 130 # Forms Editor
FP19 140 # Cycle Editor
FP20 150 # Stage Editor
# User Gadgets
DBTN 584,"Pri" # Add primitive
DBTN 1a0,"Qui" # Quick Render
DBTN 780,"Stat" # States Requester
DBTN 390,"ATT" # Attributes
DBTN 581,"AAX" # add axis
DBTN 650,"PiSel" # Pickselect
FBTN 210,"Coords" # Coordinates On/Off
FBTN 260,"ZI" # Zoom in
FBTN 270,"ZO" # Zoom out
FBTN 510,"...NoSym" # Symmetry off
FBTN 520,"FS" # Front (Top) view symmetry
FBTN 530,"RS/TS" # Right (Front) view symmetry
FBTN 540,"Both" # Symmetry in both views
FBTN 550,"90" # "90 degree" symmetry
FBTN 710,"...Select" # Select cross section
FBTN 720,"+Key" # Make key cross section
FBTN 730,"-Key" # Unmake key cross section
FBTN 740,"Copy" # Copy from another cross section
FBTN 750,"Cancel" # Cancel cross section command
FBTN 410,"...Edit" # Edit mode
FBTN 420,"Add" # Add mode
FBTN 430,"Del" # Delete mode
CBTN 210,"Coords" # Coordinates on/off
CBTN 260,"ZI" # Zoom in
CBTN 270,"ZO" # Zoom out
CBTN 410,"Grp" # Group Mode
CBTN 420,"Obj" # Object Mode
CBTN 540,"Add" # Add Mode
CBTN 510,"Pivot" # Pivot Mode
CBTN 520,"Twist" # Twist Mode
CBTN 530,"Move" # Move Mode
SBTN 210,"Coords" # Coordinates on/off
SBTN 260,"ZI" # Zoom in
SBTN 270,"ZO" # Zoom out
SBTN 2d0,"CView" # Camera View
SBTN 750,"Goto" # Go to specified frame
ABTN 210,"Add" # Add action bar mode
ABTN 220,"Delete" # Delete action bar mode
ABTN 230,"Info" # Action bar info mode
ABTN 260,"Cancel" # Cancel Add
PBTN 380,"Add Ax" # Add Axis For New object
PBTN 3a0,"AddPts" # Add Points to an Object
PBTN 3b0,"RmvPts" # Remove points from object
PBTN 3c0,"SavePt" # Save point of objects as object file
PBTN 440,"ADD" # add knots
PBTN 450,"KCON" # Knot control
PBTN 530,"FRAC" # Fracture
PBTN 430,"PICK" # Pick knots
# End Of File